CATEGORY:
Professional
GENRE:
Competitive Esports
TIMEFRAME:
January - March, 2026
TECHNOLOGIES:
Python, Next.js, Vercel
about.
BlueMew is a statistical analysis hub built for Evil Geniuses' Pokémon Unite roster. It combines tier lists, player overviews, team composition recommendations, and a full draft simulator into a single platform.
Developed over three months, the site uses a Python backend to scrape scrimmage data from teams across the league, runs a suite of fine-tuned statistical models to generate player and Pokémon metrics, and delivers the results through a cross-platform frontend. Within its first month of deployment, BlueMew played a direct role in the team's 2nd place finish at the Pokémon Unite European International Championship — earning the organization a $10,000 prize.
challenges.
Getting the project off the ground presented real technical hurdles. Web scraping proved difficult early on, compounded by a rapidly-evolving dataset and a shifting meta — meaning the "best" strategies and picks were a moving target throughout development. Tuning the statistical models to produce metrics that aligned with both team-level and game-wide assessments required significant iteration, alongside careful work to identify and mitigate selection bias in the underlying data.
On the design side, this was the first project where a full low-to-high fidelity mockup process was followed end-to-end. Significant thought went into building a cohesive color palette and using color semantically — so that data could be interpreted visually, not just numerically. The goal was to reduce cognitive load and allow insight at a glance rather than requiring users to parse raw figures.

features.
BlueMew is built around three core features, each designed to surface competitive insight quickly and clearly.
The Tier List page provides a comprehensive look at Pokémon statistics — win rates, pick rates, counters, tier rankings, and more — all readable at a glance. Clicking into any row opens a deeper profile for that Pokémon, including links to external resources for further research.
The Players page offers a full-league breakdown: every player's role, standout Pokémon, team, Impact Rating (IR), and rank in one table. Selecting a player surfaces detailed performance stats, including their worst matchups — useful for identifying counter-picks ahead of a match.
The Draft page functions as a live ban/pick simulator. Choose an opponent, configure a timer, and toggle auto-pick on or off. During the draft, real-time metrics surface a team's highest-performing Pokémon, top synergies, and win rates. Post-draft, the tool highlights your strongest selections against that opponent, with an optional Synergy view showing which Pokémon pairs perform best together.
results.
BlueMew delivered on both performance and timeline. The project was built from the ground up in just under three months — core features completed in two, with UI refinements and quality-of-life improvements shipped in the third. It contributed directly to Evil Geniuses' runner-up finish at their first international tournament for the game.
Beyond the outcome, BlueMew stands as a strong example of end-to-end project ownership: scoping and executing a full build under a tight deadline, maintaining momentum across the entire development cycle, and shipping a polished product that made a real competitive impact.






